I would like to know if there are any advantages or more disadvantages of being a woman in Mount and Blade: Warband. I know for example you need more points to become vassal (I believe it's called) and you need more points to get a fiev. Now I also know its harder to become an actual king. Are there any advantages of being a woman?
Thunderforge
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Marco GeertsmaMarco Geertsma
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6 Answers
Disclaimer: I have never played Mount and Blade. The following information was gained entirely through secondary sources.
When you play as a female character, your starting stats will change - you will, relative to a male character, have +1 AGI and +1 INT, but -1 STR and -1 CHA [1]. In addition, a woman of noble background will have different starting skills to a man of noble background: women will get Riding, Wound Treatment, and First Aid instead of Power Strike and Tactics [2]. A similiar change in starting skills applies to a woman of nomad background compared to the male counterpart.
As a female character, you will need more Renown to do things. The base requirement to join a faction is 150 for men, but 200 for women[3]. In addition, it is more difficult to get a fief as a woman, unless you have a large amount of Renown (700). If you play as a woman, the lord who owns the castle associated with your village granted to you will deny you entry into his castle [4].
The marriage system for men and women is also different. The system for marriage for women may be considered simpler, but possibly more difficult [5]. It is very direct - find the lord you want to marry, increase your relationship with him, and then ask to 'cement the alliance to their house'. The wiki page suggests that a female character 'may gain more from a marriage than her male counterpart', but it doesn't elaborate on this. One last thing: female characters also can marry a Hero, which male characters cannot do [6].
Altogether, it seems like playing as a woman is overall a disadvantage [7], as it seems the cons outweigh the pros.
[1]: http://mountandblade.wikia.com/wiki/Player
[2]: http://mountandblade.wikia.com/wiki/Character_creation [3]: http://mountandblade.wikia.com/wiki/Renown [4]: http://mountandblade.wikia.com/wiki/Fiefs [5]: http://mountandblade.wikia.com/wiki/Marriage [6]: http://mountandblade.wikia.com/wiki/Heroes [7]: http://www.gog.com/forum/general/mount_and_blade_warband_female_character_confusion
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absintheabsinthe
From my experience playing the game, playing as a female character could be considered the 'Hard Mode' within Mount and Blade: Warband. It's less of a disadvantage and more of a way to give a challenge.
They have a unique way of getting Renown as well, but it could be a gamble:
If you counter a lord's remarks about you being a maiden, it is possible that you may get Renown for this due to them admiring a quick tongue and an equivalent wit. However, they may also lose relations with you, try to duel you, or even send their army at you. [[1]]
Overall, it's more of a way to make the game much more difficult than it is as a male character.
Source (Last bullet in 'You can gain renown in a number of ways:')
Vemonus
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Rose ArrendaleRose Arrendale
The best thing i find about being a female is mount and blade is that when you marry them and leave their faction, the husband will support you most of the time.
FangFang
If you're using the mods that allow you to control the garrsion of the spouse, then being a woman is an insane advantage. It means you can have an indefinite amount of troops without paying their wages (even their half wages).
Mahlr full work torrent free. This is also possible for men if one is playing a mod where female lords do exist (e.g. Clash of Kings with Asha Greyjoy, Maege Mormont et al). However, it is significantly more difficult to marry those (you'll probably have to be in the same faction first).
Though to be honest, this is quite gamey and could probably ruin the immersion and make the game a bit too easy.
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Avihoo IlanAvihoo Ilan
How the game mechanics work may vary by version/update for female toons.I played version 1.1.72 as woman and and man both and noticed little to no difference in renown gain. I did notice that in the 1.172 as soon as renown was 150 or more vassal and a fief was offered by the king of the territory I was in via messenger (neutral or positive in that faction ). I too noticed a difference in the response options for female toons when talking to lords . I suspect, but have not tested, getting a positive result will ( like capturing lords in battle) depend in the fellows personality. Wiki fandom has a personality chart that allows you to figure which lord has what personality by their first comments at meeting you (prior to merc or vassal in that lords faction) .Character builds 6: 2 female , 4 male. 1 noble 1 non on the gals.
SMCSMC
Well, the disadvantage I have encountered, is simply that during sparring (a good way to give your troops XP BTW) on training fields, the female character wears a bikini and having people in the room you are in is awkward.
Crally69Crally69
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Mount&Blade | Table of Contents | Walkthrough
Table of Contents
Details
Appendices
Rather than having classes to choose from, Mount&Blade lets you decide elements of your past which help determine your starting abilities and equipment and acts as a sort of difficulty setting. There is no randomness to your starting stats, so every time you choose a particular set of choices the base stats will be the same.
Once you have chosen the aspects of your background you move onto point distribution.
The information below is applicable for v1.011. For earlier versions see Character creation pre1.011
Base character[edit]
Your father was..[edit]
Early Life[edit]
Adulthood[edit]Mount And Blade Warband Character
Reason for adventuring[edit]
Point distribution[edit]
The point distribution screen.
Mount And Blade Warband Build
Once you have answered the background questions, you will see the character creation screen. First you have to decide whether you will be allowed to quit without saving. Enabling this will allow you to quit and reload your game to undo a disastrous battle or otherwise experiment with things.
Once you have decided on a saving mode you get to distribute points to your skills and attributes (see those pages for more information on what each does). Before you can continue you must distribute all skill, attribute, and weapon points, and also give your character a name.
Face generation[edit]
The face generation screen.
Next you get to customize your face. You can rotate the face by holding and dragging around, and you can customize various features by moving the sliders or clicking the buttons. You can also click Randomize to have the game create a face (which you can then tweak if you wish). Once you're happy with your face, click Done to finish your character. You may change your looks later on, through the character page.
Starting location[edit]
In Warband, after assigning your character's attributes, you additionally choose what city your character starts near. (In the original you start near a random training field.) You can choose from Praven, Reyvadin, Tulga, Sargoth (Karachi in Warband), Jelkala, and Shariz. Your choice here does not obligate you to associate with the faction that owns the city or affect you in any way other than the location you start in and some aspects of your first quest. Because of this, it is generally advisable for any character to start in Jelkala or Praven because the bandits in those regions are not as threatening to low-level characters as the bandits in other areas.
[Go to top]← Controls | Character creation | Character creation pre1.011 → | Attributes →
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